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- Simple DirectMedia Layer CREDITS
- Thanks to everyone who made this possible, including:
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- * Cliff Matthews, for giving me a reason to start this project. :)
- -- Executor rocks! *grin*
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- * Scott Call, for making a home for SDL on the 'Net... Thanks! :)
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- * Everybody at Loki Software, Inc. for their great contributions!
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- * Mattias Engdegerd, for help with the Solaris port and lots of other help
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- * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port
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- * Stan Shebs, for the initial MacOS X port
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- * Max Horn and Darrell Walisser for unflagging work on the MacOS X port
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- * Patrick Trainor and Jim Boucher, for the QNX Neutrino port
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- * Gabriele Greco, for the Amiga port
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- * Carsten Griwodz for the AIX port
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- * Peter Valchev for nagging me about the OpenBSD port until I got it right. :)
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- * Kent B Mein, for a place to do the IRIX port
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- * Ash, for a place to do the OSF/1 Alpha port
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- * David Sowsy, for help with the BeOS port
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- * Eugenia Loli, for endless work on porting SDL games to BeOS
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- * Jon Taylor for the GGI front-end
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- * Paulus Esterhazy, for the Visual C++ testing and libraries
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- * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
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- * Chris Nentwich, for the Hermes assembly blitters
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- * Michael Vance and Jim Kutter for the X11 OpenGL support
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- * Peter Wiklund, for the 1998 winning SDL logo,
- and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
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- * Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
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- And a big hand to everyone else who gave me appreciation, advice,
- and suggestions, especially the good folks on the SDL mailing list.
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- THANKS! :)
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- -- Sam Lantinga <slouken@libsdl.org>
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